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Omaha Steve

(99,568 posts)
Wed May 7, 2014, 06:18 PM May 2014

Nintendo: Gamers can't play as gay in an upcoming life simulator game

Source: Omaha World Herald-AP

LOS ANGELES (AP) — Nintendo isn't allowing gamers to play as gay in an upcoming life simulator game.

The publisher of such gaming franchises as "The Legend of Zelda" and "Mario Bros." said Tuesday it wouldn't bow to pressure to allow players to engage in romantic activities with characters of the same sex in English editions of "Tomodachi Life." This follows a social media campaign launched by fans last month seeking virtual equality for the game's characters, which are modeled after real people.

"Nintendo never intended to make any form of social commentary with the launch of 'Tomodachi Life,'" Nintendo of America Inc. said in a statement. "The relationship options in the game represent a playful alternate world rather than a real-life simulation. We hope that all of our fans will see that 'Tomodachi Life' was intended to be a whimsical and quirky game, and that we were absolutely not trying to provide social commentary."

Tye Marini, a gay 23-year-old Nintendo fan from Mesa, Arizona, launched the campaign last month, urging Osaka, Japan-based Nintendo Co. and its subsidiary Nintendo of America Inc. to add same-sex relationship options to English versions of the hand-held Nintendo 3DS game.


FULL story at link.


Read more: http://www.omaha.com/article/20140507/MONEY/140508771/1707#nintendo-gamers-can-t-play-as-gay-in-an-upcoming-life-simulator-game

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Nintendo: Gamers can't play as gay in an upcoming life simulator game (Original Post) Omaha Steve May 2014 OP
I had two male characters get married in Skyrim, and I'm still okay shenmue May 2014 #1
Likewise... Fearless May 2014 #16
The Sims allows gay characters Prophet 451 May 2014 #2
And have since 2000. wickerwoman May 2014 #28
The Sims has (EA) no problem with it. DainBramaged May 2014 #3
Commander Shepard and Specialist Traynor take issue with this. NuclearDem May 2014 #4
No social commentary = stay in the closet nilram May 2014 #5
Well said Ash_F May 2014 #23
Nintendo is going down pretty soon. onehandle May 2014 #6
Nintendo just posted a 46.4 billion yen operating loss ($456 million) FreeState May 2014 #8
Nintendo's going nowhere. They are the lifeblood of the gaming business johnlucas May 2014 #14
+1. Here's some Nintendo triva that no one ever gets: What year did Nintendo become a company? FSogol May 2014 #22
Oh check this out. They're STILL a playing card company. Watch this. johnlucas May 2014 #24
Thanks for the info. Anyone who has little kids can see the wisdom or cartridges in lieu FSogol May 2014 #25
I'm glad you see this! That lines up with Nintendo's mission too johnlucas May 2014 #29
seeing the otakus jumping up and down at the trailer for zelda Jesus Malverde May 2014 #33
if nintendo made a phone i would buy it in a second shaayecanaan May 2014 #36
Smartphone makers are LUCKY Nintendo doesn't get into the phone business johnlucas May 2014 #46
I use emulators on my android phone shaayecanaan May 2014 #50
They can only have a net loss of hunreds of millions a year for so long. ohnoyoudidnt May 2014 #45
You do realize that they have billions in reserves, right? Billions with a B. johnlucas May 2014 #49
If this is MMPOG there will be no way to stop it. McCamy Taylor May 2014 #7
They can ban someone from the servers for life if they catch them. Angleae May 2014 #10
"A playful alternate world..." where disgusting faggots don't exist. DRoseDARs May 2014 #9
Does it really say that? Behind the Aegis May 2014 #12
To the jury, thank you. To the alerter, sometimes you have to call out hate with its own words. DRoseDARs May 2014 #39
"and that we were absolutely not trying to provide social commentary." pepperbear May 2014 #11
Is it possible in this day and age crim son May 2014 #13
Do characters have to be Christian as well as heterosexual? What denomination? nt valerief May 2014 #15
The Western Branch of American Reform Presbylutheranism Fearless May 2014 #18
Using reform and Lutheran in the same sentence NuclearDem May 2014 #21
Their market share will continue to slip Fearless May 2014 #17
Frankly, I would rather live my life, rather than simulate it. Crowman1979 May 2014 #19
+1 Blue_Tires May 2014 #27
I like creating the layouts and settings to houses. Neoma May 2014 #42
This message was self-deleted by its author Warren DeMontague May 2014 #48
Let's face it, that's extremely entertaining at times. Neoma May 2014 #51
These games are more like interactive chat rooms, I think. chrisa May 2014 #37
I actually don't agree with what they have done... However... Xyzse May 2014 #20
A WINNER IS YOU Capt. Obvious May 2014 #26
YOU'RE WINNER! chrisa May 2014 #40
FIGHTER HAYBUSA DEFEAT GREAT PUMA Capt. Obvious May 2014 #41
How can a game really simulate life without gay characters? Louisiana1976 May 2014 #30
Nintendo courts the lucrative Nigerian, Russian and Ugandan markets Bluenorthwest May 2014 #31
"Nintendo never intended to make any form of social commentary with the launch of 'Tomodachi Life'" tarheelsunc May 2014 #32
Compared to what's played out and depicted in today games miyazaki May 2014 #34
dayz is a mod shaayecanaan May 2014 #35
Now it's a standalone title from the same developer miyazaki May 2014 #38
Post removed Post removed May 2014 #43
Nintendo created the first Transgender videogame character. Birdo. In the 80s! johnlucas May 2014 #44
Another reason why when people think "cutting edge in the videogame industry", they don't think Warren DeMontague May 2014 #47
Developing for smartphones... Dopers_Greed May 2014 #52
Message auto-removed Name removed May 2014 #53
Where do people get off telling others how to live? damnedifIknow May 2014 #54
A little update Xyzse May 2014 #55

Fearless

(18,421 posts)
16. Likewise...
Thu May 8, 2014, 02:53 AM
May 2014

And Fable 1-3, Sims 3 (even f*king EA Games is on board!), Dragon Age/Origins/II, and Mass Effect 1-3. Plus I secretly suspect about 50% of GTA V's dialog has gay overtones and double entendres, but I digress.

Prophet 451

(9,796 posts)
2. The Sims allows gay characters
Wed May 7, 2014, 06:36 PM
May 2014

The main competitor to this is going to be The Sims and Sims 3 allows gay characters (and bisexual characters, my sim is bonking half his neighbourhood).

nilram

(2,886 posts)
5. No social commentary = stay in the closet
Wed May 7, 2014, 07:13 PM
May 2014

Playful alternative world = conform to what we decide is play
whimsical and quirky = being gay is too serious

onehandle

(51,122 posts)
6. Nintendo is going down pretty soon.
Wed May 7, 2014, 09:07 PM
May 2014

They need to get over themselves and program for iOS.

Or sell themselves to Apple before the Borg... I mean Google buys them for pennies on the dollar.

Apple will fix all social problems.

FreeState

(10,570 posts)
8. Nintendo just posted a 46.4 billion yen operating loss ($456 million)
Wed May 7, 2014, 09:49 PM
May 2014
http://www.polygon.com/2014/5/7/5690124/nintendo-posts-456-million-annual-operating-loss

Nintendo posted a 46.4 billion yen operating loss ($456 million) for the fiscal year ended March 31, 2014, the company announced today in its fiscal earnings, marking the third consecutive annual operating loss for the company.

Nintendo's net loss was 23.2 billion yen ($228 million), down from last year's net income of 7 billion yen ($71 million). Net sales for the year were 571.7 billion yen ($5.63 billion), a 10 percent decrease from the year before, with 394.7 billion yen ($3.89 billion) of that figure from overseas sales.

In January, Nintendo revealed that it expected an operating loss of 35 billion yen ($335 million) for the fiscal year, lower than the originally projected operating income of 100 billion yen ($958 million). Posting its second consecutive annual operating loss last year, Nintendo had initially projected net sales of 920 billion yen and profit forecast of 55 billion yen ($526 million) for the financial year. The software and hardware manufacturer adjusted its forecasts earlier this year to 590 billion yen ($5.65 billion) in sales and a net loss of 25 billion yen ($239 million).
 

johnlucas

(1,250 posts)
14. Nintendo's going nowhere. They are the lifeblood of the gaming business
Thu May 8, 2014, 01:20 AM
May 2014

People have calling for the death of Nintendo for a quarter of a century now & it still hasn't happened.
After all challengers have come & gone, Nintendo will still be here making games...THEIR way.
If anything developers are starting to migrate AWAY from Apple's platform due to the lack of standards & waning ability to be profitable there.
It's just like the Atari era all over again. Nintendo took over this business in 1985 by putting controls on the industry.
There's a reason why they have been here decade after decade.

That said, they need to open up on that gamer's request for Tomodachi.
Animal Crossing pretty much allows unspoken expression.
Male characters can wear girl's clothing & female characters can wear guy's clothing.
There's already a rainbow shirt in the game so a gay person can use that as a statement.
Whatever's not there can be custom created.

But Nintendo hates controversy.
In Japan it's less of a big deal but Nintendo is known for following the safe cultural confines of other lands.
That's why Devil World has never been released here.
That's why 'alcohol' is always 'milk' in their games.
Play The Legend of Zelda: Majora's Mask & go to the Milk Bar.
Somehow you get a little tipsy off of Chateau Romani.

Once the gay issue is less controversial you'll see less of this kind of thing from Nintendo.
They should do Tomodachi like they did Animal Crossing.
Do it in an unspoken fashion without making an overt political statement avoiding controversy.

John Lucas

FSogol

(45,470 posts)
22. +1. Here's some Nintendo triva that no one ever gets: What year did Nintendo become a company?
Thu May 8, 2014, 01:07 PM
May 2014

1889. They made playing cards.

 

johnlucas

(1,250 posts)
24. Oh check this out. They're STILL a playing card company. Watch this.
Thu May 8, 2014, 02:02 PM
May 2014

Longevity is the name of the game for Nintendo.
They started out with flower cards called Hanafuda.
Games like Koi-Koi came from there.
Naturally they expanded into "Western" playing cards with the Ace/Jack/Queen/King, Clubs/Hearts/Diamonds/Spades setup.

Those in the know remember how the late Hiroshi Yamauchi inherited the company & being dissatisfied with it being merely playing cards expanded the company into toys, electronic toys, & the electronic toys known as videogame consoles which they are known for today (never mind their failed ventures into love hotels & instant noodles).

But here's what most people miss.
Everything Nintendo does, every way Nintendo acts falls in line with their original playing cards roots!

Fact is they STILL make playing cards to this day but it goes deeper than that.
Remember how people were stupefied at how Nintendo didn't use the CD format for the Nintendo 64 opting to stay with cartridges?
It makes sense if you know their roots.
Say that word out loud to yourself: Cartridges.
CARD-tridges.

All cartridges are merely overgrown cards.

They eventually took up Sony's lead with disc-based media for their home consoles.
After all Sony co-developed the Compact Disc (the CD) with Phillips. Makes sense why PlayStation would lead the way with disc media in videogames.
But in the handhelds, Nintendo would not let go of the cartridges.

Game Boy Advance: Cartridges.
DS: Game Cards.
3DS: Game Cards.

In fact the 3rd edition of the DS, the DSi of 2009, had not only game cards but SD cards for saving data & putting photos, music & such on.
3DS has the same. Game cards AND SD cards.

Their home consoles may use discs but ALSO still use cards.
Gamecube had memory CARDS. Wii had SD CARDS. Wii U has SD CARDS.

The dominance of the DS over Sony's PSP (PlayStation Portable) caused a reversal as the PlayStation Vita left the disc format of the PSP in favor of CARDS! Hahahahaha!
It came full circle. Sony made Nintendo adopt discs. Nintendo made Sony adopt cards.

In Club Nintendo, their loyalty program for customers, they frequently have playing cards as rewards.
In fact I got myself a Hanafuda deck with Mario characters on it from there.

Thinking back on it even the Game & Watch of 1980 was shaped like a card.
The Game & Watch influenced the Famicom/NES controller design.

They put out a game called Master of Illusion on the DS which had a full deck of Nintendo playing cards inside (Western variety).
The game was about teaching you magic tricks.
When you buy a 3DS today you will find that it has AR Cards inside (Augmented Reality).
And so does a 3DS game called Kid Icarus: Uprising.

Naturally they have card playing videogames like DS's Clubhouse Games (one of my favorites) & Touch Solitaire from DSiWare.
The bonus side games in Super Mario 64 DS & New Super Mario Bros. have various card games inside like memory match & a variant of poker.
Mario Party games are known to have card games inside of them.
Brain Age: Concentration Training for the 3DS is LOADED with card games.

But it goes even further than all of that.

When you first power on a new Wii U, they do a brightness test to make sure your TV settings are correct for display.
And do you know what they use to test this with?
You pick out a series of Clubs, Hearts, Diamonds, & Spades.

When you play New Super Mario Bros. U on the Wii U using the Boost Mode from the Gamepad (I call it the U-pad), it creates platforms that can assist players having a hard time getting through the stage.
Do you know what is ON those platforms?
Clubs, Hearts, Diamonds, & Spades.

Their playing card roots are ALL OVER EVERYTHING. THEY. DO.
Videogames are just the natural extension of their original gaming entertainment roots.
And playing cards are at that root.

Oh but I'm not done.
There's more.

Even the way they conduct business & interact with the public is like a cagey card player holding his cards close to chest...
...then surprising the table with the trump.
They're secretive & hard to predict just like a Poker Player with his/her Poker Face.
They don't reveal all of their secrets willy-nilly & choose to shock & surprise in their playful manner.
The public never sees it coming. Just like the playful Joker in the card deck.
Thought to be fools but that wild card trumps the suits.

Also to touch upon that Master of Illusion mention I made earlier, that also gives them a magician's ability.
That's why their products are so magical.
Everybody knows of the wonder & awe at a magician performing card tricks.
The surprise & unexpected outcomes.
All of that is related.

That's why I had to tell onehandle that Nintendo is here to stay.
Right now they're playing through a few bad hands but eventually that card deck will turn in their favor.
When they get that good hand they will be ready to play it.

Nintendo is STILL a playing card company 125 years later.
John Lucas

FSogol

(45,470 posts)
25. Thanks for the info. Anyone who has little kids can see the wisdom or cartridges in lieu
Thu May 8, 2014, 02:08 PM
May 2014

of CDs for children's games.

Gotta agree. Nintendo will outlast a lot of tech companies.

 

johnlucas

(1,250 posts)
29. I'm glad you see this! That lines up with Nintendo's mission too
Thu May 8, 2014, 02:47 PM
May 2014

Kids will ALWAYS be a major part of Nintendo's audience.
After all PLAY is the domain of the child.
And to stay youthful in adulthood you must get in touch with your childhood or else you become old fogeyish & ready for the grave.

Puppies playbite on ragdolls to practice real biting on prey as adult dogs.
Kittens play scratch balls of yarn to practice real scratching of prey as adult cats.
Kids play with baby dolls & water guns to practice real childrearing as adult women & warfare as adult men.
But even as adults we play because the plasticity of the youthful mind allows you to absorb more information.
The older you get the more your mind tends to harden & you block out information.
Just like the comparison between a plant stem & tree bark.
Play & a youthful mentality guard against this.
Remember, ultimate maturity means death.

Nintendo is about the child & the child-at-heart.
That's why their products are so universal & accepted from ages 2 to 102.
But the common denominator is CHILD.

That's why cartridges made sense & was one of the many reasons they stuck with that format.
That's why their products are so durable. So Tonka Tough.
Kids tear up stuff so you have to have something to can deal with a kid's damage.
See what I wrote here for more detail.
I explain why they came up that word 'Nintendium' for Nintendo's products.
Nintendo products have always been the most reliable. Wii U is the best choice.

Sony missed out on the original videogame revolution in the 1970s & 1980s because frankly they thought it was beneath them.
They looked down on this medium. Thought it was childish & a fad.
Even when one of their engineers Ken Kutaragi saw the promise of games, everybody else in the company dismissed it.
If not for him having the company president's ear, Sony would have never entered the videogame business.
Even when they entered, they wouldn't even call it videogames.
They call their videogame division Sony Computer Entertainment.
Sort of like how Vince McMahon prefers Sports Entertainment over Wrestling (Rasslin').

Sony was sophisticated & cosmopolitan. Elegant sleek. Sexy.
Kaz Hirai when promoting the PSP in 2005 talked about bringing portable entertainment out of the gaming ghetto (coincidentally ruled by Nintendo & its Game Boys).
The PSP did everything BUT games. It was supposed to be the Walkman of the 21st Century.
Games were the 4th reason for the system under movies, music, internet.
And that's why they got their ass handed to them with a much less powerful 2-screen/touchscreen & mic combo called the Nintendo DS.

Nintendo is NEVER ashamed of their playful roots.
They don't "modernize" Mario. They show off their 8-bit pixels in retro throwbacks.
They're not ashamed to look silly or goofy.
At a press conference in 2004 one of the bigwigs in the company, Shigeru Miyamoto (creator of Mario, Donkey Kong, Zelda, etc.), came out on stage wearing a bright green 1Up Mushroom T-shirt brandishing a Master Sword & Hyrulean Shield from the Zelda games!
There's no pretentiousness with Nintendo.



That's why there's a big difference between Sony's Sly Cooper & Nintendo's Mario.
Sly Cooper is trying to be hip & cool looking. He's badass.



Mario's not afraid to have a big goofy smile on his face wearing a ridiculous cat suit on top of it!



Discs are for adults who know how to properly handle a fragile object like that.
Cartridges are to prevent kids who may be a little rough with the item.
I have found that a company's roots always influence a company's philosophy.

Everything makes sense about Nintendo once you understand the roots.
John Lucas

Jesus Malverde

(10,274 posts)
33. seeing the otakus jumping up and down at the trailer for zelda
Thu May 8, 2014, 06:48 PM
May 2014

was LOL.

Thanks for the background on Nintendo.

shaayecanaan

(6,068 posts)
36. if nintendo made a phone i would buy it in a second
Thu May 8, 2014, 08:42 PM
May 2014

up until the 3ds I bought pretty much every portable ninty console there was. iOS and Adroid games are still utter shite compared to what the big N could put up.

 

johnlucas

(1,250 posts)
46. Smartphone makers are LUCKY Nintendo doesn't get into the phone business
Fri May 9, 2014, 03:17 AM
May 2014

I accidentally dropped my DSi onto a concrete floor from 6 feet high & there wasn't even a scratch.
No cracked screen & needless to say the system worked as good as ever.

I see all these folks with cracked up smartphones putting on rubber barriers & handling them with kid gloves.
Then I notice how unworried I am when my Nintendo system accidentally falls to the floor.
I don't like dropping my stuff of course but I never have the panic of "Is it broken? Will it work?" with Nintendo.

Smartphone makers better thank their lucky stars that Nintendo stays firmly in the gaming lane or they might put those guys out of business.
Nintendo makes some of the highest quality yet affordable-priced products in the business world.

I STILL have a Game & Watch Tabletop called Mario's Cement Factory & it STILL works.
Had it since 1984!

Still have my NES, SNES, N64, Gamecube.
My power cable is faulty on my NES but the system works outside of that issue.
The other systems work as good as the day I bought 'em 10 to 20 years later.
My Wii is currently being repaired by Nintendo due to a disc drive issue but outside of that the system works just fine.
I have a GBA, GBA SP, GBA Micro, a DS Lite, a DSi, a DSi XL, & a 3DS.
All work fine new & old.

By the way, shaayecanaan, you might wanna check out a 3DS.
StreetPass/SpotPass will change your life.
It actually encourages you to walk around with it & socialize.
I go to Nintendo Zones like McDonald's just to pick up new data from StreetPass/SpotPass.
If businesses were smart they would sign up to become Nintendo Zones.
Might pick up new business from the 3DS owners.
I know I bought a McDouble or two after going inside for StreetPass data.

When you walk around with it as it's closed up in Sleep Mode, you get Play Coins for every 100 steps that you can use in various games. Yes it has a built-in pedometer.
I find myself actually wanting to go on long walks to build up my Play Coin count & it doesn't feel like a chore.
That's a genius company, man.
They really approach technology different than any other company.
Tech is a means to a greater end.
They care about the experience & the connections using tech as the vehicle.
Tech serves Life not Life serves Tech. That's how they think.

Everybody else talks about HD & horsepower.
Nintendo's out here trying to get you to exercise & socialize face to face in person.

Durable smart fun products.
They are LUCKY Nintendo is focused on games.
Nintendo would raise the bar on how smartphones were made if they entered that field.
John Lucas

shaayecanaan

(6,068 posts)
50. I use emulators on my android phone
Fri May 9, 2014, 06:53 AM
May 2014

To play game boy color games. Playing oracle of seasons at the moment.

I don't know why either Sony or Nintendo don't make a serious gaming phone. The Xperia play was an underpowered piece of crap. The ps vita is almost a phone but isn't.

Playing games with a touch screen or using a virtual d pad sucks basically. Plus just about everything in the App Store sucks generally.

http://kotaku.com/5497459/apple-bans-game-days-after-developer-publicly-trashes-app-store

ohnoyoudidnt

(1,858 posts)
45. They can only have a net loss of hunreds of millions a year for so long.
Fri May 9, 2014, 02:55 AM
May 2014

If the technology industry has shown anything, being the most successful company in their field at one time is not a guarantee they will be around forever. All I hear about is Xbox and Playstation. Mabye it is different in other countries, but they do not appear to the top gaming industry they used to be. Maybe they will be around in another 25 years, even if their market share is 5%, or they could rebound to the top. No one knows the future.

 

johnlucas

(1,250 posts)
49. You do realize that they have billions in reserves, right? Billions with a B.
Fri May 9, 2014, 04:55 AM
May 2014

You also realize that they just sold two of the most successful systems of all time in the 7th generation, right?
The DS of 2004 broke Nintendo's own record for best-selling handheld of all time.
It beat the Game Boy which had sold nearly 120 million all versions combined.
DS sold 153 million.

3DS started slow thanks to Nintendo's own bungling of the launch.
After they shook those cobwebs off 3DS is tracking near the sales trajectory of the DS.
It may even beat DS's record or at least match it.

2006's Wii sold over 100 million & transformed the entire videogame business just like the DS.
It actually could have sold lots more if Nintendo didn't abort the system to push Wii U.
Both Wii & DS are the reason why Apple got into games on the iPhone.
The iPhone's very design takes cues from what Nintendo did with DS & Wii.

XBox? Hahahahaha.
The XBox has never made Microsoft money.
NEVER. NOT ONCE.

2001's XBox lost them BILLIONS.
2005's XBox 360 lost them BILLIONS.
2013's XBox One will probably lose them BILLIONS.
That's billions with a B, by the way. Not millions.

Microsoft has been subsidizing those consoles for 13 years.
If they didn't have the vast reserves of money made from Windows, they would have left the gaming biz years ago.
That green-colored logo stands for the money-green steroids Microsoft pumps into the system to enhance performance.

PlayStation?
Admittedly the PS4 has had an EXCELLENT launch.
However Sony is nearly on the verge of extinction.
They have sold major office buildings like their New York headquarters & a Tokyo headquarters.
They have exited the computer business which means no more Sony Vaio.
They have long conceded their music business to Apple & the iPod.

Think about it. When is the last time you seen a Sony TV displayed in a electronics section?
It's all Vizio, Samsung, LG nowadays when before Sony was THE name in TV & general electronics.
About the only thing they're prominent with today IS the PlayStation which is so ironic.
That used to be one of their many pies now it's the whole meal.
Chasing Nintendo down this videogame alley has snared Sony.
They have taken their eyes off the prize trying to beat Nintendo.

The PlayStation 1 & PlayStation 2 set new sales records & transformed the industry.
But the problem even then was Sony's business model.
The profits they SHOULD have made from those systems should have been MUCH more.
The way they were set up, they could only be profitable if they sold record amounts of consoles & got royalties from game sales.
They sold system at a loss hoping to make it back with game royalties.
As soon as they lost their record success with the PlayStation 3 & PlayStation Portable fiasco, they tumbled HARD.

Videogaming is a ROUGH ROUGH business. It's brutal as hell.
You have to go through so much to R&D & market a system that has a lifespan of about half-a-decade then you gotta start all over again.
You have to make frequent price cuts to spark interest & keep riding a wave of hype & excitement to maintain that interest.
You have to cater to the demands of 3rd party game developers who want certain features to display their games.
You have to bribe those developers with money to get them to favor your system over the competitors.

Only one company in the entire history of the videogaming business has managed to have a business model that can survive such a volatile field & that's Nintendo.
Their model is so stable that even as marketshare shrinks they can maintain profits.
And then when marketshare expands they can profit ridiculously to store away for future droughts.
They don't cater to the 3rd party developers instead insisting that the 3rd party developers follow their lead.
They run such an efficient R&D & marketing model that they can keep their prices lower.
They know how to spark excitement & hype in unique non-traditional ways.

As much money Sony made with the original PlayStation & its 100 million sales, Nintendo made nearly as much with their 32 million-selling Nintendo 64 & Game Boy Color.
Same comparison with the 157 million-selling PlayStation 2 & the 21 million-selling Gamecube & 81-million selling Game Boy Advance.
If Nintendo can survive in drought then they can flourish in rain.
That's how this small company can hang with these tech giants so easily.

Nintendo for the longest time only had 3000 to 4000 employees worldwide.
Sony currently has 146,300 employees worldwide.
Microsoft has 101,914 employees worldwide.
Nintendo has recently gotten up to 5,195 employees (an additional 1,988 external).
Yet somehow as small as they are comparatively Nintendo's market cap is larger than the entire Sony Corporation!
Not bigger than Sony Computer Entertainment. Bigger than the entire Sony Corp. put together.

Sony's stock has been downgraded to junk status.
You see it doesn't matter how many PS4s you sell if it costs more or just as much to make them.
Good on marketshare bad on business future.

Sony has eroded so badly in the 20 years since they entered the videogame business.
20 years ago Sony was the KING.
The Walkman, CDs, a music arm containing the biggest artist in the world Michael Jackson, movie/TV arms, so much preeminence in general electronics.
Today it's Sony, the guys that make the PlayStation.

Fact is, Sony is more dependent on the PS4 to sell than Nintendo is with the Wii U.
If the PS4 doesn't sell, Sony will leave the videogame business & be just that much closer to bankruptcy.
So many of their arms are mediocre at best. They have severely fallen behind their competition in every sector.
They NEED the PS4 to be a success. DESPERATELY.

Microsoft may be losing billions on the XBox but they got billions to spare.
So long as they want throw money down that XBox pit they'll do it.
Sony can't afford to fail one more time.
They don't know how to survive in drought in the videogame world.

Nintendo losing money is so rare that it has people calling for their doom.
That's how good Nintendo is in business.
Nintendo losing money is Breaking News because it usually doesn't happen.
But the sky is not falling no matter how much Chicken Little says it is.

According to this article Nintendo has over $15 billion in cash reserves.
Billion with a B.
And that $15 billion reserve covers one major business: videogames.
Yes they make cards & toys but all of that is pretty much in the same pot.
Sony has to spread their reserves over numerous pots.
Which means that reserve spreads thin much quicker.
Sony will run out of money to spread WAY faster than Nintendo will.

AND BECAUSE Nintendo is pretty much a one-business-only company, they have NO CHOICE but to make their business work.
They can't subsidize from other arms & branches like Sony & Microsoft do.
It forces them to succeed because that is the only way they will eat.

Of the 3 current home consoles only ONE has free online: the Wii U.
The others you have to pay for a subscription service: PlayStation Plus. XBox Live Gold.
Wii U's Wii U Chat feature is pretty much Skype.
You can't use Skype on XBox One without paying for XBox Live Gold.
Microsoft owns Skype by the way.
I can talk to anyone around the world for free using my Wii U (and I HAVE).

Wii U has absolute backwards compatibility.
Not just games but controllers & all.
And once again it is the cheapest of the 3 & it comes with a pack-in game.
Once people sit down & take a honest look at what's on the market Wii U sales will pick up.

No, it's not good that they're losing money right now but it's also not permanent.
They will recover & they will rebound.
The only reason Nintendo is crunched like this is because they are battling 4 giants from inside & outside the videogame console business.
They're fighting Sony with the PS4 & Vita.
They're fighting Microsoft with the XBox One.
They're fighting Apple with the iPad & iPhone.
They're fighting Google with the Android-powered tablets & smartphones from Samsung.
Fighting 4 giants all at the same time. 2 from within & 2 from the outside who threaten to destroy the entire videogame console business altogether.

But they will be fine when it's all said & done.
Nintendo is not the one you need to worry about.
Sony is the one you better watch out for.
Microsoft too if they ever get tired of wasting their money.
Longevity is the name of the game with Nintendo.
Like Gloria Gaynor says "They will survive".

John Lucas

 

DRoseDARs

(6,810 posts)
9. "A playful alternate world..." where disgusting faggots don't exist.
Wed May 7, 2014, 11:45 PM
May 2014

Message received loud and clear, Nintendo.

Imagine the outrage if they excluded non-white characters - which ARE in the game in various shades, btw - instead.

Behind the Aegis

(53,938 posts)
12. Does it really say that?
Thu May 8, 2014, 12:58 AM
May 2014

YES IT DOES!

You nailed in one!

This may seem so trivial to some, but in reality, it demonstrates a concerted effort to exclude us from even the most minor of things, as if to say "you don't fucking matter!"

 

DRoseDARs

(6,810 posts)
39. To the jury, thank you. To the alerter, sometimes you have to call out hate with its own words.
Thu May 8, 2014, 09:01 PM
May 2014

It shouldn't matter what my sexual orientation is or is not. What matters is how Nintendo chooses to handle this gaming controversy. They chose poorly.



The Japanese might not have quite the fanatical hatred that the American Taliban have, but their views and cultural reaction to Teh Ghey within their own society is shall we say quaint and outdated. What makes matters worse is that Nintendo is perfectly capable of making regional versions of games geared toward Asian, European, or American markets. They've done so for 30 years. That Nintendo America didn't say, "Yeah, no, there needs to be more equality in our version..." speaks volumes about leadership there.

pepperbear

(5,648 posts)
11. "and that we were absolutely not trying to provide social commentary."
Thu May 8, 2014, 12:37 AM
May 2014

well you were actually, by steadfastly refusing to bow to pressure from activists.

Fearless

(18,421 posts)
17. Their market share will continue to slip
Thu May 8, 2014, 02:57 AM
May 2014

Past success does not imply future results. The world is changing and they must to if they want to compete. If they don't, they will go the way of Sega.

Crowman1979

(3,844 posts)
19. Frankly, I would rather live my life, rather than simulate it.
Thu May 8, 2014, 10:39 AM
May 2014

But that's just me, somebody who's gaming experience consists mostly of pinball.

Blue_Tires

(55,445 posts)
27. +1
Thu May 8, 2014, 02:44 PM
May 2014

I've never really understood the "daily life" sim games, and I say that as a old head who has been gaming nonstop since 1981...

Besides, I thought EA and the 'Sims' franchise had this market locked up?

Neoma

(10,039 posts)
42. I like creating the layouts and settings to houses.
Thu May 8, 2014, 09:43 PM
May 2014

Pure interior design fun, it's a nice way to find out what would work in a house and not.

As for the characters, it's a make-over haven... And Roleplay can be great. I recently created Kurt Cobain and started getting him to learning instruments and created a band...

I can also create an insane, evil kleptomaniac neurotic person that hates the outdoors. It's all in how you want to play the game. A lot of people play it because controlling someone's life is a desire that needs to be played out. If you're bored with your character you can always help her drown in a swimming pool and start over.

Response to Neoma (Reply #42)

Neoma

(10,039 posts)
51. Let's face it, that's extremely entertaining at times.
Fri May 9, 2014, 09:20 AM
May 2014

But that was back when you couldn't do much with your characters.

Now? I have all of the expansion packs and the possibilities is limitless and you don't have to set someone on fire to be entertained by it.

chrisa

(4,524 posts)
37. These games are more like interactive chat rooms, I think.
Thu May 8, 2014, 08:58 PM
May 2014

I could be totally wrong, though. This type of game doesn't appeal to me (e.g., Second Life, this one, some other ones).

I liked "The Sims," but that's not really a life simulator in this sense. To be honest, 99% of my fun was designing houses.

Xyzse

(8,217 posts)
20. I actually don't agree with what they have done... However...
Thu May 8, 2014, 11:00 AM
May 2014

Last edited Thu May 8, 2014, 02:16 PM - Edit history (1)

Before slamming them immediately, I noticed one thing about the complaint:

"launched the campaign last month, urging Osaka, Japan-based Nintendo Co. and its subsidiary Nintendo of America Inc. to add same-sex relationship options to English versions of the hand-held Nintendo 3DS game."

This was a game made in Japan. They did not program that relationship there, and this is not an American game.
All they did was to translate the game and do cosmetic changes.

Anything deeper needs a heck of a lot more time, delaying the release for months or years.

Thing is, I doubt that they could easily explain that. Translating as is, takes months to do, to make sure the menus, the dialogue and all that matches up.

Ask for another game that includes such a thing, do it like what Pokémon does, which has multiple versions, but changing a game, adding new dialogue, graphics and all that would add months to this port over.

I doubt that they wanted to wade in to make a social commentary on such a thing to begin with.

Please also note, that this is a hand-held 3DS game, which means that it is cartridge based, and the only thing I can think of them doing is adding a patch at a later date, if that is even possible with a 3DS game. I don't know since I don't have one, all I know is that they still rely on a cartridge based system.

It is easy to get mad, but they need to look at the technology and what can be done at the given time frame.

There are many reasons that a game does not get published. Have to deal with the licenses, the actual writers of the game and all of that.

I just checked on the game. That thing is complicated and will take a long while to create that type of scenario in to it, and it can't be just one scenario either, it would involve multiple NPCs and stuff like that. I am sorry, but I don't think that is quickly feasible.

So, imagine this... They would have to:
1 - Coordinate with their Japanese branch to figure out scenarios to go through.
2 - Create new graphics and NPCs that correspond to the possibilities of this new aspect of game play.
3 - Write new dialogue, and vocalize it, since much of this apparently is done through voice.

Looking at wiki:

The game was developed by a small, young team at Nintendo SPD Group No.1 with Yoshio Sakamoto as producer. It was considered for a Western release according to an interview with Gamekult.fr, though issues with localizing the vocal synthesizer software (which were resolved for the 3DS sequel) caused the release to be cancelled. However, a fan-translation patch exists for it."


Best thing they can do at the moment is create patches for it, which they still can at some point.

tarheelsunc

(2,117 posts)
32. "Nintendo never intended to make any form of social commentary with the launch of 'Tomodachi Life'"
Thu May 8, 2014, 06:04 PM
May 2014

And yet that's exactly what Nintendo did. Funny.

miyazaki

(2,239 posts)
34. Compared to what's played out and depicted in today games
Thu May 8, 2014, 08:03 PM
May 2014

this is much to do about little. ESRB used to mean something I guess. If you play DAYZ, for example, and
get captured by ruthless bandits you can expect to get handcuffed, stripped, force fed
various poisons and rotten food, receive an e-penis rub, then receive a fire axe to the head.
All the while being bad-mouthed in real time over voip by pubescent twits. What was once
an interesting survival simulator turned into a sociopathic playground. Anyway, just saying.

shaayecanaan

(6,068 posts)
35. dayz is a mod
Thu May 8, 2014, 08:41 PM
May 2014

or at least was originally a mod, even if it has sold out now. You cant blame the original game ARMA for that

miyazaki

(2,239 posts)
38. Now it's a standalone title from the same developer
Thu May 8, 2014, 09:01 PM
May 2014

one of the best selling games on Steam. Not blaming anybody, it's an
observation.

Response to Omaha Steve (Original post)

 

johnlucas

(1,250 posts)
44. Nintendo created the first Transgender videogame character. Birdo. In the 80s!
Fri May 9, 2014, 02:40 AM
May 2014

Birdo from 1988's Super Mario Bros. 2 was the first Transgender videogame character.

Excerpt from the American manual describing Birdo.

Birdo thinks he is a girl and likes to be called Birdetta. He likes to wear a bow on his head and shoot eggs from his mouth.


In the original Japanese version Birdo's name is Catherine ( Kyasarin キャサリン ) & it is more explicit about the character being a male living as a female. Birdo prefers to be called Cathy in the Japanese version.

They play with the subtext a lot with this character keeping it up in the air whether to refer to Birdo as Male, Female, or Indeterminate Gender.

The gay/trans issue is not nearly as taboo in Japan as it is here in America.
TVTropes has a whole section called She's a Man in Japan showing this.

If you ever saw the Nintendo game Captain Rainbow, you'll know that Nintendo is not anti-gay.
Birdo is there in all his/her transsexual glory by the way.
Games like that are much more common in Japan.

The thing is since Nintendo positions itself as a family-friendly company safe for kids to enjoy & they are a foreign company, they don't rock the boat with unnecessary controversy.
Nintendo operates from a "When in Rome, do as the Romans do" philosophy when bringing their products to other lands.
It was a big deal for a Japanese company to be accepted in the first place with all the scare of Japanese electronics taking over in the 1980s.
They didn't NEED anymore things to demonize them with.
Cars from Toyota are one thing but "corrupting the kids" with videogames would be cause all of the Helen Lovejoys to spoil the party.

So Nintendo plays it safe & follows the most accepted "community standards".
They will NEVER be overtly political.
It took them YEARS to bring the Nintendo Wars series to America (starting with Game Boy Advance's Advance Wars from 2001).
Why? Because if they brought it over in the 1980s it would probably feed into the "Japanese corrupting kids" paranoia especially since the U.S. & Japan were in a pretty big war only 40 years prior.

They NEVER brought & probably WILL NEVER bring Devil World over to America because of the Christian symbology inside.
It would feed into the demonization of Japanese companies again.

It reminds me of Dragonball Z & the character Mr. Satan.
You KNOW that wasn't gonna fly in America so the American localization team renamed him Hercule.
You don't hear his original name spoken in the American version unless you get the Uncut edition.
The character Bulma lifted up her dress in front of an old man named Mutenroshi.
So many moments in that anime that would be controversial if you showed them on daytime TV.
They either edit them out or censor them to get by the Standards & Practices committee.
Stuff they show on children's TV in Japan would not fly in America so long as the Helen Lovejoys of the world have sway here.

Nintendo didn't release Captain Rainbow in the U.S. either probably because of the same issues.

The best you're gonna get from Nintendo is a nudge-nudge wink-wink kind of thing.
Flying under the radar so to speak like they did with Animal Crossing.
Not advertised & highlighted but there in plain sight.
I was VERY surprised when I played Wii's Animal Crossing: City Folk when the shoe-shine skunk character Kicks gave my male character the option to wear girl shoes.
I was even MORE surprised when I played 3DS's Animal Crossing: New Leaf & discovered that my male character had the option to wear makeup when I went to the salon Shampoodle.
It made sense for female characters but to allow the option for males???

They didn't make a big deal about it but that right there showed you that you could play a gay or trans character.
I myself play the game online with a lesbian who has her character wearing short boyish hair yet wearing some decorative feather ornament on her head.
I'm pretty sure the option to express herself in the game in these ways makes her enjoy the game more.
It's open-ended & doesn't make no bones about it. Girls can wear camo fatigues & boys can wear flowery dresses.

So cut them some slack.
When America gets over this gay paranoia thing, Nintendo will follow suit & align with the NEW community standards.
John Lucas

Dopers_Greed

(2,640 posts)
52. Developing for smartphones...
Fri May 9, 2014, 12:24 PM
May 2014

Would be the final nail in Nintendo's coffin.

There's an vast difference in quality between games released on console and on phones. For the most part, phone games are just lowest common denominator junk sold at $1 apiece. Nintendo's brand (as well as game consoles at large) is based on "our games cost more, but they are worth it for the quality". It's like watching a well made professional film versus a low budget short on YouTube.

Response to Omaha Steve (Original post)

damnedifIknow

(3,183 posts)
54. Where do people get off telling others how to live?
Fri May 9, 2014, 02:23 PM
May 2014

When the seas part and the lord comes strolling out of the parted waves screaming THOU SHALL NOT BE GAY then Nintendo has a beef but until then live and let live. *People* telling others how to live really burns my ass.

Xyzse

(8,217 posts)
55. A little update
Mon May 12, 2014, 02:57 PM
May 2014

At my Post 20, I mentioned how hard it is to place such a feature is in place, given the fact that it is about to launch.

They have posted the following statement.

"We apologize for disappointing many people by failing to include same-sex relationships in Tomodachi Life. Unfortunately, it is not possible for us to change this game’s design, and such a significant development change can’t be accomplished with a post-ship patch. At Nintendo, dedication has always meant going beyond the games to promote a sense of community, and to share a spirit of fun and joy. We are committed to advancing our longtime company values of fun and entertainment for everyone. We pledge that if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players."


http://www.cbsnews.com/news/nintendo-apologizes-after-same-sex-controversy-over-tomodachi-life-game/

I did mention, that this game was not made in the US. That demand is not something that is easily met.
I also did not see articles pop up with this information till just today, though it was mentioned last Friday.

I know that Nintendo messed up, but reactions need to be tempered by figuring out what getting what they want involves.

The only other option they had then was to not release the game in the US, which is a hit on their time and investment in translating the game.

If they do release a new version of the game, it would most likely include that feature, if they decide to release another one of those games in America. That type of game involves so much resources, from script writers, new graphics and voice actors. It is not a thing that can be accomplished in a month or so.

They botched the handling of this, but I don't think they knowingly intended to slight any body. Seems like they are addressing it though, and should do better next time.
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