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steve2470

(37,457 posts)
Tue Oct 10, 2017, 10:35 PM Oct 2017

Bringing WebVR to everyone with the Windows 10 Fall Creators Update

https://blogs.windows.com/msedgedev/2017/10/10/bringing-webvr-everyone-windows-10-fall-creators-update

Last April, we introduced the WebVR 1.1 API in Microsoft Edge as part of the Windows Creators Update, providing a foundation for developers to create immersive virtual reality experiences with Windows Mixed Reality developer kits. We have been hard at work building on this foundation to provide an end-to-end mixed reality experience with Microsoft Edge, WebVR, and Windows Mixed Reality, in line with our goal to democratize virtual reality this holiday.

On October 17th, EdgeHTML 16 will be released with Windows 10 Fall Creators Update, and the era of Windows Mixed Reality begins as headsets and motion controllers become widely available, enabling low-cost, immersive experiences with WebVR in Microsoft Edge.

In anticipation of this upcoming release, we’re excited to announce (with big thanks to the community and contributors involved) that the popular WebVR frameworks A-Frame, BabylonJS, ReactVR and three.js have now added support for the Windows Mixed Reality platform to their current and upcoming releases.

In EdgeHTML 16, we’ve made a few updates to our WebVR 1.1 implementation that you should be aware of, starting with added support for Windows Mixed Reality motion controllers.

*more at link*

Is this a big deal ? So far I'm not too excited about VR/AR/Mixed Reality stuff, but the Edge thing is interesting.
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